
Who would like to tend sheep or turn the soil when you can find fame and fortune in faraway lands? Each Seeker is ready to go to the ends of the world and face any danger. Seekers are young, bold outlaws who found plenty of opportunities available to them after the war had begun. However, various sets of skills and equipment, as well as a right company will also make him very useful in PvP battles. Apart from already existing tanks from the same alliance, Wardens are destined primarily for PvE: completing Dungeons, solo-farming and raiding bosses.


They can suffer large amounts of damage and have great aggression skills. Wardens are another tank in the Sentinel Alliance. Every Warden knows that you end up with only one of two choices after a battle: with the shield or on the shield. They have spent many years in remote temples practicing meditation and combat. Their goal is to protect each and every one. Wardens is a brotherhood of elf warriors having taken vows to Nuadu. Hunters are quite easy to play for newbies, but may need a good understanding of combat mechanics at higher levels. Their role in the game is damage dealing, either in PvP or PvE battles depending on which skills you prefer to level up. The first Legion class that can use ranged physical weapons: bows and crossbows. They slung massive bows over their shoulders and went out to remote territories in expectation of a fine hunt of two-legged beasts. The beginning of the great war didn't affect them at first, but with years having passed and Shamans having used all their persuasion, Hunters finally bid farewell to snowy forests. There, they group together as would wolves, in a pack. They are loners by choice - Hunters usually break with their Clans and enter a voluntary exile in the wild forests. They are another Legion class with AoE damage skills that were lacking in massive battles. Charmers can choose several roles: tanking and controlling, damage dealing or support. It is the first class in the game that can summon beasts, but their power is highly dependent on the character’s equipment. They are able to wear magic weapons, cloth armor, maces with shields and heavy gear. They are the last hope of Forsaken.Ĭharmer is a hybrid class. Only a few know what oaths are taken there and what price is paid by Charmers for the power they acquire. Charmers are initiated in an mysterious ceremony in the darkest dungeon of Moraktar.

Combining the best features of fighting sorcerers and heavy armored warriors, they are used to combat with staffs and heavy maces. The warriors of these Alliances fight in the Arena, in open PvP and in massive battles for territories on the island of Irselnort.Ĭharmers are the new Forsaken recruits. Chat, social tools and guilds all await you! Join a massive community of international players on forums, Facebook and Twitter, where you can also ask game developers any question and share your ideas.Kaliningrad, Russia, J-( PR.com)- These classes will not only bring new mechanics to the game, but also play an important role in balancing two in-game Alliances: Legion and Sentinels. Join other players to defeat bloodthirsty bosses in dungeons, fight in Arena and PvP.

Warspear Online lets you create a hero and battle monsters in a classic 2D MMORPG that has gained popularity with millions of players worldwide! In Arinar, a fantasy world concealed with challenges, your Hero will fight to win skillfully crafted weapons, armor, magic artifacts, and vast fortunes of gold.
